Forest of doom
Gameplay:
- Narrative/Story/Progression: progression is done in a "labyrinth node" system, the game is like a graph where each node is a seperate room, you are not allowed to move backwards therefore it is a graph with single-directional edges. Tiles explored are revealed in world map, requires multiple playthroughs to unlock all nodes, ~4-6 rows of 8 nodes = 40-48 encounters + their choices.
- Buy Your Way Into Victory: You can skip a "skill test" by buying the corresponding item with 2-4g / 75g you start. This way you can avoid enemy encounters and go for a pacifist ending.
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