Knockback Effect: pushes the target backwards for [duration]. [KnockbackSpeed = 1000 ms]
Balance: Knockback distance is measured with the duration the knockback effect lasts
Knockback Enemies Near Walls: same as above, avoid having walls on your back
Uses: can be used to throw enemies in lava, chasms, traps for instant kills or to gain distance vs melee enemies.
Balance: Knockback distance is measured with the duration the knockback effect lasts
- When you collide with a solid obstacle during knockback, you take damage equal to the distance you flew, and you are stunned for the portion of the knockback duration you didn't finish
Knockback Enemies Near Walls: same as above, avoid having walls on your back
Uses: can be used to throw enemies in lava, chasms, traps for instant kills or to gain distance vs melee enemies.
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