Items:
- Skull Bracelet: -80 to +80 melee damage. [when dmg < 0, it deals no damage]
- Tainted Wristband: -50Vit +100Str +100Wis [sacrifice hp for hybrid dmg]
- Corrosive Helm: +40Vit, -30 protection [health but +30% physical damage taken]
Spells:
- Blast: shoots [element] in a straight line for a short distance in the direction of your cursor
- Cone: shoots [element] in three-directions from your character
- Nova: sends [element] in 8 directions, effect originates from caster.
- Magnet: A reverse [nova], the [element] starts in 8 positions away from your character and converges where you are standing
- Wave: creates a moving [element] wall in front of you that travels forward, like a line of [blast] spells, it can bypass walls, allowing you to clear rooms without entering them
- Flank: like [wave] but another wave spawns in the opposite direction and they collide
- Cage: Two simultaneous [flank] spells, perpendicular to each other. A flank spell both horizontal and vertical. Alternatively, 4 [wave] spells forming a box cage.
- Engulf: A square area of affect around the caster. Stays right where it was cast
Quotes:
come traveler, sit down and unburden your load, steward haliphen has given word that the ceremony will proceed without them, the captain of the guard awaits you in the hall, thank you sophia, i will be down shortly, the hall awaits your presence, my lady, i present to you the heir to the throne, princess morning, until they return you shall act as sovereign, with princess morning in attendance, the festivities may begin, there has been no word, nor sight of the royal outriders, i have dispatched the guard to search for your father, speak with the lords, do what you can to ease their minds, guildsman, rank of engineer, at your service, soldiers! back to your posts!, captain of the royal guard, i hope they are all right, as do i, princess, i will make certain that no one intrudes, yes, my lord, he bears the royal standard, lead the way, soldier, no sign of others, and oderan seems badly wounded, all were slain, and left to bleed into the earth, we have come to reclaim what you have stolen, enough words! unmask yourself at last, demon! you are not the brave oderan of whom i knew!, we are under attack! we cannot hold them here, fall back to the castle!, no time for questions!, sound the alarm, and rally the guard!, it sounds like we have been inflitrated, maybe by one of the guests, in the meantime, find a safe place to hide, open this door, in the name of the crown!, this is the price of survival, you fool! do you really think the ashidians will leave the litanians in peace after we are gone?, do you not see? [you have been deceived!] you have delivered us both to death!, we could not risk an alliance with the leowyn people, i am sorry, morning, this was our only option, i trusted you, and you used me, you are wasting your time morning, it is nearly over, i know he is up to no good and must be stopped, soon the ashidian forces will flood the castle, however, by then i will be gone, you leave me no choice, ardus, if you try to interfere with my plans, it will be war between us, it already is, i do not regret my actions, but i regret yours, the inner gate is secure, but the outer gate remains open and the courtyard is lost, my worst fears have come true, he deserved to die for his actions, behold, it has begun!, we are in a place that evil cannot reach and where the heart is unbound, i saw you fall amid the blades of the ashidians, [propably contigency afterdeath effect of the princess's mage], do not despair, for some, death is not the final chapter, find strength in that, but yes, i fell, and my time with you, for now, grows short, what am i to do? what chance have i without you?, deep within you lies power, a power greater than my own, most of the great powers of this world are forgotten, knowledge leaves no bones, paper crumbles, and inks fade, it has been my task to guard this place, this last bastion of mana, the ashidians, and you through your ancestry, still have the power to wield magic, if you are to succeed where i have failed, you must tap that strength, the secret that i have protected with my life lies buried beneath the castle, it is a well, from which those who have the power may draw great strength, there were once many such wells, but castle iridine now protects the only one, you must reach this well before the ashidians, and use its power to drive them away, before that time, you will have to use what power you have inherently, take these runes, sentences in the language of magic, to construct spells, you will find other such runes, more exotic, in your quest, my time grows short, and i regret to leave this world, in all my long years, my time here with you has been the most joyous, castle iridine was not a place of solemn duty, but my home, beware the taint!!!, morning, you're awake! i had feared the worst!, so the vision was real, we have no time to waste, am i to ascend the throne by attrition?, ardus of all people plotted with the enemy to bring about our demise, the engineer undoubtedly holds the key to what i seek, the great wizard haliphen has fallen in battle, i must seek out an ancient well, one that lies beneath the castle, oh, i see, the path before you is frightful indeed, you will need this key to unlock the passage, beyond the door you will find the study of the tainted king, and what will i find within?, i know now, i have never passed that threshold, nor has any since it was locked years ago, beyond that lies a land that none have entered since the great war, haliphen said that you would know how to purify this well, legend has it that the well reacts to special artifacts, those from the latter days, it is said that if one deposits enough of these items into the well, then it would be free of the taint, haliphen spoke of the taint, he said i should beware it, indeed you should, young princess, for the taint has been known to corrupt even the purest of hearts, thank you for your guidance, i will seek to find and purify the well, so this is the study of the tainted king, it seems fairly untouched by time, according to legend, here in this very chamber, freden, the second leowyn king, studied the ways of magic, i should be careful, i do not doubt that this place was sealed because of what lies ahead, here it is, just as the engineer said, the great mana well, the last known source of magic, it was here that king freden took his own life, the power of the well had driven him mad, and he cast himself into it, i never actually believed that such things existed, the engineer spoke of 'artifacts', old and powerful items which can be used to purify the well, now that i know where the well is, i should seek out the artifacts, it seems i am presented with two paths, eastward is a path into darkness, who knows what treasures, or terrors dwell there, or onward into darkness and doubt?, both paths seem perilous, but i should decide soon, time is of the essence, [undead]welcome to our kingdom, ruler of the leowyn people, do not fear me, i mean you no harm, the king shall see you now, please, allow me to guide you, the living walk my halls once more!, [king]who is it that speaks to me?, my name is forgotten, and is of no matter, you are the first to set foot here in many years, my city was once great, and it shames me to see it so, you must restore light to this dark place, to do this you must rekindle the four light towers, if you banish evil from this place, i shall give to you my crown, i am certain that it will help you on your quest, [son]dipensing of your own crown at a whim to ease old wounds, you would toss it aside so easily, for a false sense of pride, the city is ruined -- we are dead! hold fast at least to our heritage!, [king] you protest not for our heritage, but on behalf of greed!, the crown is mine to do with as i will, you were never worthy of it!, not in life, nor even in death, [son]as for you princess, i name thee usurper!, you have come to steal my birthright!, well, i shall see you dead first!, [king]beware of him, the mana has twisted his spirit, he was once my son, but he is dead to me now, birthright or not, do as i have asked and my crown shall be yours, it looks like a light tower, but its light is extinguished, a ladder leading into darkness, to my garden i must tend, for the light no longer do i, ghostly apparition, the city lies dark without my presence, but who is here that needs the light?, oh, what features i once had..., [son]such insolence, i am here to keep an eye on you, to protect my interests, many centuries i have waited for my crown, and i'll not have you ruining my plans, i strongly advise that you should turn back, you are meddling in affairs of which you have no business [of which you do not understand], think of the dangers, this city is a hazardous place, as you have no doubt seen, if something were to happen to you down here, who would know[notice]?, only the dead linger here, i fear we shall see more of one another before all is done, but for now, i must light the towers, the books have rotted in my absence, i have returned from the tower of light, to protect what is left... the city is dark, but its knowledge is safe... i would expect better from royalty, i intend to see you fail in that effort, the city is mine, and i'll not have you ruining my plans!, shall we battle then? i've already grown weary of your threats, soon enough, if you do not make haste and leave, mark my words, if you bring light to this city, you will meet your doom, there are several lines of inscriptions written on it, when all is done as i command, my resting place is near at hand, enjoying the inhabitants of our city, princess?, you are treading on my territory, princess, my father's crown will be mine, if you wish to remain among the living, you will do as i say and ... LEAVE MY CITY!, shake the depths all you wish, your threats mean nothing!, most unwise princess, your obstinance shall be your undoing, take heed, do not persist, flee while you still can, he seems very intent on driving me away, after all, why not? you have nothing to lose in this, we've already plundered our fill, but one can never have too much treasure, this prison holds the only link to my dead past, [king]light flows in my city once again!, as promised, my crown is yours, may it bear you to better fortune than it bore here, farewell, for now i go now to my eternal rest, you just couldn't leave, could you?, you have taken my birthright and for that you must die!, soon, yes, this strength will be mine to do with as i please, you had to meddle with my afairs,
Quests:
- Light the towers: There are 4 ghosts, each with a puzzle. when you touch one, if puzzle is
solved it follows you. If you go near a tower of light with a ghost following you, it will enter
it and the quest objective will be finished. First ghost: It's free it follow you in
order to show you that they are used to open the towers, Second Ghost:
Librarian, on book pickup, ghost follows you, but library gate behind you closes, forcing to return the book in its place and restart from start,
you need something to make the lever not break and open the door
- The music Room: There are 4 nodes/levers each one plays a sound, you find a music box in
another room, hear their tunes and replay them. Need to provide a hint
to the player, else he wont get the message. So the music box gives a
combination of 7 music letters with each possible letter holding 4 values for each spot = 7 ^ 4
- Matching Symbols: Same as above but with symbols instead music tones, you are given a hint of what a symbol matches with so you can combine them in the correct order, like first one is that, second one is
that with a riddle
- Locked Soldier: an enemy soldier is locked inside a room and won't open you the door, he is afraid of spiders, solution: break the wall from behind, put the spider he so much desires in the hole, he now rushes to open the door and escapes
- Quest System: the quests in this game follow a very specific pattern, the game is full of nodes that give a mini-hint of what item they
require -> subconsious hint, once you use the correct item they give you a reward i.e
artifacts or keys to progress or items for other nodes. Most of these [quest items] remain unused for 1-2 hour distance between dungeons before being asked to use them in next dungeon, so it requires hoarding all quest items in inventory and manually trying each one at each quest objective. No hand holding or automatical quest item matching.
Glass Jar-> Catch
Spider, watering can -> farmer spirit follows you, shovel -> grave
-> skull -> spirit that wants to see his dead self follows you,
stone wedge -> apply to gears to open the library door -> get book
= spirit follows you, give soldier brew/beer/alcohol [bribe] -> word /
password -> open door, soldier is afraid of spiders -> put a
spider in his locked room, library misses a specific book volume
-> put it -> chest unlocks.
Prequel Explanation Idea:
The evil mage that conquered the world finally died, and peace came, for opposing him, the old heroes were marked as traitors and exiled into a far away kingdom, they now return in order to stop the new empire from unlocking the mage's secrets which would threaten to return magic back to the world, thus a pro-active no-guns-allowed war. You start the game as the mage's daughter and have to protect the castle from the forces of "good", they do not bother asking for a peaceful resolution and ignore the princess's good alignment
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