Paranoia Helmet: [Artifact]
+X damage vs [recently stealthed]
+X damage vs [invisible]
Increases stealth detection level by 20
Increased Stealth Detection Radius by 50%
Your Stealth detection checks tick 100% faster after being the victim of an ability
Unlocks paranoia quests while worn [suspect someone / frame him]
Anticipation: 10% chance on [combat start] to go invisible, gaining 30% speed for 3 sec or until action
True Sight: Can see invisible
Truly True Sight: Enemies hit by you cannot turn invisible or use stealth skills for 10 sec
Paranoia: After uncovering a stealthed target, you gain 100% stealth detection and dodge for 3 sec
Cassandra's Fate: You do not share your vision with your allies
"Even if your predictions are correct, others will refuse to accept
your word, and will instead dismiss it as idle gossip or petty offence"
Scream like a girl: When a stealthed enemy is revealed, you scream, forcing them to run away for 2 sec at 140% movement speed
Insanity: Every 20 sec in combat you build a stack of Unbalanced Mind, these reset on [combat end]
- 1 stack: become fatigued, increasing action/mana costs by 50%
- 2 stacks: you can see ghosts. Enemy ghosts spawn and attack you. [Dark Atmosphere Scene]
- 3 stacks: glimse of death. >Wipe.
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